References

A selection of related background publications by members of the CHESS consortium is listed below.

Androutsopoulos, I., Calder, J., Not, E., Pianesi, F., & Roussou, M. (2001). Multilingual Personalised Information Objects. In Proceedings of International Workshop on Information Presentation and Natural Multimodal Dialogue, Verona, Italy, pp. 25-29.
Balet, O. (2007). INSCAPE: An authoring platform for interactive stories. In "Virtual Storytelling. Using Virtual Reality Technologies for Storytelling" (Marc Cavazza, Stéphane Donikian Eds.), Lecture Notes in Computer Science 4871, Springer.
Balet, O. (2003). Virtual Storytelling. Proceedings of the Web3D conference, Saint Malo.
Balet, O. (1998). A multimodal and collaborative system for virtual prototyping. PhD. Thesis of Toulouse III university.

Balet, O., Kafno P., Jordan F. & Polichroniadis T. (2001). The VISIONS project: Using Virtual Reality for Storytelling, First International Conference on Virtual Storytelling, Avignon, Published in Springer Lecture Notes in Computer Science.

Balet O., Kafno P., Jordan F. & Polichroniadis T. (2001). VISIONS: A System for Virtual Storytelling. In proceedings of IBC 2001, International Broadcasting Convention, Amsterdam.

Balet, O., J. Duysens, J. Compdaer, Gobbetti E., Scopigno R. (2008). Simulating Populations in Massive Urban Environments. In proceedings of the 8th World Congress on Computational Mechanics, Venice, Italy.
Benford, S., Bowers, J., Chandler, P., Ciolfi, L., Flintham, M., Fraser, M., Greenhalgh, C., Hall, T., Hellström, S., Izadi, S., Rodden, T., Schnädelbach, H., Taylor, I. (2001) ‘Unearthing virtual history: using diverse interfaces to reveal hidden virtual worlds’, Proceedings of Ubicomp 2001, Lecture Notes in Computer Science, Vol. 2201, p. 225-230, Springer-Verlag.
Benford, S., Crabtree, A., Flintham, M., Drozd, A., Anastasi, R., Paxton, M., Tandavanitj, N., Adams, M., Row-Farr, J. (2006) ‘Can You See Me Now?’ ACM Trans. Computer-Human Interaction, 13(1), 100-133.
Benford, S., Crabtree, A., Reeves, S., Flintham,, M., Drozd, A., Sheridan, J., Dix, A. (2006) ‘The Frame of the Game: Blurring the Boundary between Fiction and Reality in Mobile Experiences’, Proceedings of ACM CHI 2006 Conference on Human Factors in Computing Systems, Vol. 1, 427-436.
Benford, S., & Giannachi, G., Temporal Trajectories in Shared Interactive Narratives. In Proceedings of ACM SIGCHI 2008 (CHI'08: Human Factors in Computing Systems), Florence, Italy, pp. 73-82, 2008
Benford, S., Giannachi, G., Koleva, B., & Rodden, T. From Interaction to Trajectories: Designing Coherent Journeys Through User Experiences. In Proceedings of ACM SIGCHI 2009 (CHI'09: Human Factors in Computing Systems), Boston, MA, USA, pp. 709-718, 2009
Benford, S., Greenhalgh, C., Giannachi, G., Walker, B., Marshall, J., & Rodden, T. (2013). Uncomfortable user experience. Communications of the ACM, 56(9), 66. doi:10.1145/2500468.2500889
Benford, S., Rowland, D., Flintham, M., Drozd, A., Hull, R., Reid, J., Morrison, J., and Facer, K. (2005) ‘Life on the Edge: Supporting Collaboration in Location-Based Experiences’, in Proceedings of the 2005 ACM CHI 2005 Conference, 721-730.
Virtual Storytelling ‘03, Balet O., Subsol & G. Torguet P. editors, Lecture Notes in Computer Science #2897, Springer, 2003
Virtual Storytelling ‘01, Balet O., Subsol & G. Torguet P. editors, Lecture Notes in Computer Science #2197, Springer, 2001
Multi-scale Behavioral Models for Urban Crisis Training Simulation, Comptdaer J., Chiva E., Delorme S., Morlaye H., Volpoët J., & Balet O., in Proceedings of BRIMS 2007, 16th conference on behavior representation in modeling and simulation, Norfolk, VA, 2007.
Building the New Acropolis Museum. Dollis, N. (2009). Athens: A.A.Livanis
Flintham, M., Smith, K., Benford, S., Capra, M., Green, J., Greenhalgh, C., Wright, M., Adams, M., Tandavanitj, N., Row Farr, J., Lindt, I. (2007), Day of the Figurines: A Slow Narrative-Driven Game for Mobile Phones Using Text Messaging, Proceedings of Pergames 2007, Saltzberg, Austria, 2007.
Fraser, M., Stanton, D., Ng, K. H., Benford, S., O’Malley, S., Bowers, J., Taxén, G., Ferris, K. and Hindmarsh, J. Assembling history: Achieving coherent experiences with diverse technologies, Proc. ECSCW, pp. 179-198. Oulu University Press, 2003.
Gaitatzes, A., Christopoulos, D., Voulgari, A., & Roussou, M. (2000).Hellenic Cultural Heritage through Immersive Virtual Archaeology. In Proceedings of 6th International Conference on Virtual Systems and Multimedia (VSMM), Ogaki, Japan, pp. 57-64.
Hodgson B., Megliola M., Toffolo S., Zöllner M., Keil J., Encouraging Cultural Exploration: a Dynamic Tour Guide Based on Personalised Contextual Information and Ad-hoc Planning. In: Cunningham, Paul (Ed.) u.a.: Collaboration and the Knowledge Economy: Issues, Applications, Case Studies. Part 2. Amsterdam; Berlin : IOS Press,, pp. 1331-1338 (Information and Communication Technologies and the Knowledge Economy 5). eCHALLENGES 2008, 2008
Koleva, B., et al. Supporting the Creation of Hybrid Museum Experiences. In Proceedings of ACM SIGCHI 2009 (CHI'09: Human Factors in Computing Systems), Boston, MA, USA, pp. 1973-1982, 2009 [KSBG00] Koleva, B., Schnädelbach, H., Benford, S., Greenhalgh, C. Traversable interfaces between real and virtual worlds. Proc. CHI 2000, pp. 233-240, ACM Press.
Koleva, B., Taylor, I., Benford, S., Fraser, M., Greenhalgh, C., Schnädelbach, H., Lehn, D.v., Heath, C., Row-Farr J., and Adams, M. Orchestrating a mixed reality performance. Proc. CHI 2001, ACM Press.
Personalized Systems: Models and Methods from an IR and DB Perspective, Y. Ioannidis, G. Koutrika.. ICDE 2007
G. Koutrika, Y. Ioannidis. “Personalization of Queries in Database Systems”. 597-608. Proceedings of the International Conference on Data Engineering (ICDE). IEEE. 2004
G. Koutrika, Y. Ioannidis. “Constrained Optimalities in Query Personalization”. Proceedings of ACM SIGMOD, 73-84, 13-16, Baltimore, Maryland, USA, June 2005
G. Koutrika. “Personalization of Structured Queries with Personal and Collaborative Preferences”. Multidisciplinary ECAI06 Workshop about Advances on Preference Handling, August, 28-29, 2006, Italy
Menou E., Philippon L., Sanchez S., Duchon J., Balet O., The V-Man Project: towards autonomous virtual characters, Second International Conference on Virtual Storytelling, Published in Lecture Notes in Computer Science, Springer, Vol. 2897, 2003
Oppermann, L., Broll, G., Capra, M., Benford, S., Extending Authoring Tools for Location-Aware Applications with an Infrastructure Visualization Layer, Proc Ubicomp 2006, San Jose, USA, 2006.
Pitzalis, Denis; Christian Lahanier, Geneviève Aitken, Ruven Pillay, Karina Rodriguez-Echavarria, and David B. Arnold (2007). 3D techniques to create interactive virtual museums: The state of the art in the Epoch NOE. In José Braz, Pere-Pau Vàzquez and Joao Madeiras Pereira (eds.). GRAPP 2007, Proceedings of the Second International Conference on Computer Graphics Theory and Applications.
Pillay, Ruven; Geneviève Aitken, Denis Pitzalis, and Christian Lahanier (2007). Archive Visualization and Exploitation at the C2RMF, In J. Trant and D. Bearman (eds.). International Cultural Heritage Informatics Meeting (ICHIM07): Proceedings. Toronto: Archives & Museum Informatics. OCLC 153578634. http://www.archimuse.com/ichim07/papers/pillay/pillay.html. Retrieved 2008-04-22.
Reeves, S., Benford, S., O’Maller, C., Fraser, M., “Designing the spectator interface”, Proc. CHI ‘05, pp. 741-750, Portland, Oregon, 2005, ACM.
Roussou, M. (2001). The Interplay between Form, Story, and History: The Use of Narrative in Cultural and Educational Virtual Reality. In Balet, O., Subsol, G., Torquet, P. (Eds) Proceedings of International Conference on Virtual Storytelling: Using Virtual Reality Technologies for Storytelling, Avignon, France, pp. 181-190.
Roussou, M. (2004). Learning by Doing and Learning through Play: an Exploration of Interactivity in Virtual Environments for Children. ACM Computers in Entertainment (CiE), 2(1), Article 1.
Roussou, M., Kavalieratou, E., & Doulgeridis, M. (2007, June 6-8, 2007). Children Designers in the Museum: Applying Participatory Design for the Development of an Art Education Program.  In Proceedings of 6th International Conference on Interaction Design and Children, Aalborg, Denmark.
Rowland, D., Porter, D., Gibson, M., Walker, K., Underwood, J., Luckin, R., Smith, H., Fitzpatrick, G., Good, J., Walker, B., Chamberlain, A., Egglestone, S., Marshall, J., Schnadelbach, H., Benford, S., Sequential Art for Science and CHI, to appear in the alt.chi track of CHI 2020, April 2010.
Sanchez S., Balet O., Duthen Y., Luga H., Autonomous Virtual Actors, Proceedings of Technologies for Interactive Digital Storytelling and Enterteinment TIDSE 2004, Darmstadt, Published in Lecture Notes in Computer Science, Springer, Vol. 3105, 2004
Schnadelbach, H., Koleva, B. et al. The Augurscope: refining its design, Presence: Teleoperators and Virtual Environments, 15 (3), June 2006, MIT Press, 278–293.
Bringing autonomy to virtual characters, Sanchez S., Luga H., Duthen Y., Balet O., Fourth IEEE International Symposium and School on Advance Distributed Systems, Mexico, Published in Lecture Notes in Computer Science, Springer, Vol. 3061, 2004.
In-Situ Visualization for Cultural Heritage Sites using Novel Augmented Reality Technologies, Stricker D., Pagani A., Zöllner, M, Invited Paper at the International Conference on Graphic Archeology and Cultural Heritage, Arqueológica 2.0, Sevilla, 17-20 June 2009
Traveling in Time and Space with Virtual and Augmented Reality, Stricker D., Zoellner M., Bisler A., Lutz B., In: Baltsavias, Emmanuel (Ed.) u.a.; Eidgenössische Technische Hochschule (ETH) Zürich: Recording, Modeling and Visualization of Cultural Heritage. London : Taylor & Francis, , 2006
Cultural Heritage Layers: Integrating Historic Media in Augmented Reality, Zöllner M., Keil, J., Drevensek T., Wuest H., In: Sablatnig, Robert (Ed.) u.a.; International Society on Virtual Systems and MultiMedia: 15th International Conference on Virtual Systems and Multimedia. Proceedings : VSMM 2009. Los Alamitos, Calif.: IEEE Computer Society, pp. 193-196, 2009
An Augmented Reality Presentation System for Remote Cultural Heritage Sites, Zöllner M., Keil J., Wuest H., Pletinckx D., In: Debattista, Kurt (Ed.) u.a.: VAST 2009. VAST-STAR, Short and Project Papers Proceedings. Msida : University of Malta, pp. 112-116, 2009
Reality Filtering: A Visual Time Machine in Augmented Reality, Zöllner M., Pagani A., Pastarmov Y., Wuest H., Stricker D., In: Ashley, Michael (Ed.) u.a.; European Association for Computer Graphics (Eurographics): VAST 2008. Proceedings. Aire-la-Ville : Eurographics Association, pp. 71-77, 2008
iTACITUS – Novel Interaction and Tracking Paradigms for Mobile AR, Zoellner M., Stricker D., Bleser G., Pastarmov Y., In: Arnold, David (Ed.) u.a.; The European Research Network of Excellence in Open Cultural Heritage (EPOCH): Vast2007 – Future Technologies to Empower Heritage Professionals : Short and Project Papers from VAST 2007. Budapest : Archaeolingua, pp. 110-117, 2007